1/14/2024 0 Comments Change fill color ui siilder unityImage.GetComponent().color = Color.HSVToRGB(mainSlider. Invoked when the value of the slider changes. Public class ImageHueTest2 : MonoBehaviour Set the SpriteRenderer to the Color defined by the Sliders M_NewColor = new Color(m_Red, m_Green, m_Blue) Set the Color to the values gained from the Sliders Colour of the fill of the slider when value is 20: Green. Colour of the fill of the slider when value is 0: Red. GUI.Label(new Rect(0, 105, 50, 30), "Blue: ") So basically what I would like to do is.: Keep in mind the slider is a sort of score progress bar that can be incremented and decremented. This Slider decides the amount of blue in the GameObject The Slider manipulates the amount of green in the GameObject Use the Slider to change amount of red in the Color Use the Sliders to manipulate the RGB component of Color These are the values that the Color Sliders return The Color to be assigned to the Renderer’s Material Public class ImageHueTest : MonoBehaviour ImageHueTest3.cs : I may be mistaken, but "On paper" I think this should be the closest, but it does literally nothing when tested and I am pretty confident I have everything in the editor set up correctly. ImageHueTest2.cs : Results are a single slider but only basic/primary colors which don't resemble the color range of changing hue in paint. net but I can't combine the sliders and it also reaches undesired levels (fully blacked out image). ImageHueTest.cs : Results are 3 sliders (red, green, blue). ![]() Nothing You Could Do, Noticia Text, Noto Color Emoji, Noto Emoji, Noto Kufi Arabic. If anyone can point me in the right direction I would really appreciate it. Geo, Georama, Geostar, Geostar Fill, Germania One, Gideon Roman. So far I have the below 3 attempts with varying degrees of success but none are quite in the goal. ![]() net), that is the kind of color change/range I am trying to achieve (rather than just basic/primary color changes). If I change the "Hue" of the image in my graphics program (paint. ![]() Still very much a beginner and am trying to allow the player to change the color of a UI image using a slider.
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